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These are the spells that the Artificer class can learn. For a list of every spell, see List of Spells.

1st Level

Name School Casting Time Ritual Conc.
Alarm Abjuration 1 minute Yes
Cure Wounds Evocation 1 action
Detect Magic Divination 1 action Yes Yes
Disguise Self Illusion 1 action
Expeditious Retreat Transmutation 1 bonus action Yes
False Life Necromancy 1 action
Identify Divination 1 minute Yes
Jump Transmutation 1 action
Longstrider Transmutation 1 action
Sanctuary Abjuration 1 bonus action
Shield of Faith Abjuration 1 bonus action Yes

2nd Level

Name School Casting Time Save Conc.
Aid Abjuration 1 action
Alter Self Transmutation 1 action Yes
Arcane Lock Abjuration 1 action
Blur Illusion 1 action Yes
Continual Flame Evocation 1 action
Darkvision Transmutation 1 action
Enhance Ability Transmutation 1 action Yes
Enlarge/Reduce Transmutation 1 action CON Yes
Invisibility Illusion 1 action Yes
Lesser Restoration Abjuration 1 action
Levitate Transmutation 1 action CON Yes
Magic Weapon Transmutation 1 bonus action Yes
Protection from Poison Abjuration 1 action
Rope Trick Transmutation 1 action
See Invisibility Divination 1 action
Spider Climb Transmutation 1 action Yes

3rd Level

Name School Casting Time Ritual Conc.
Blink Transmutation 1 action
Fly Transmutation 1 action Yes
Gaseous Form Transmutation 1 action Yes
Glyph of Warding Abjuration 1 hour
Haste Transmutation 1 action Yes
Protection from Energy Abjuration 1 action Yes
Revivify Necromancy 1 action
Water Breathing Transmutation 1 action Yes
Water Walk Transmutation 1 action Yes

4th Level

Name School Casting Time Save Concentration
Arcane Eye Divination 1 action Yes
Death Ward Abjuration 1 action
Fabricate Transmutation 10 minutes
Freedom of Movement Abjuration 1 action
Leomund's Secret Chest Conjuration 1 action
Mordenkainen's Faithful Hound Conjuration 1 action
Mordenkainen's Private Sanctum Abjuration 10 minutes
Otiluke's Resilient Sphere Evocation 1 action DEX Yes
Stone Shape Transmutation 1 action
Stoneskin Abjuration 1 action Yes