|Casting Time||1 bonus action|
|Duration||Conc. Up to 1 minute|
Compel a creature you can see to duel you. Unless they succeed on a Wisdom saving throw, the target is only able to attack someone other than you with disadvantage and they must succeed on a Wisdom saving throw to move more than 30 feet from you. They only have to succeed at the saving throw once in order to move freely for the rest of their turn.
If you try to harm any creature besides the target, if a friendly creature tries to harm the target, or if you end your turn more than 30 feet away from the target, the spell ends.