|Casting Time||10 minutes|
|Components||V S M (1000gp gem-encrusted bowl; consumed)|
You bring forth a feast. It takes 1 hour to consume and disappears after, and the effects don't set in until the hour is over. Up to twelve other creatures can partake in the feast.
Any creature partaking in the feast is cured of all diseases and poison, becomes immune to poison and being frightened, and makes Wisdom saves with advantage. Its hit point maximum increases by 2d10, and it gains the same number of hit points. These benefits last for 24 hours.