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Human Traits

  • Ability Score Increase: Your ability scores each increase by 1.
  • Size: Medium.
  • Speed: 30 feet.
  • Languages: You can speak, read, and write Common and one extra language of your choice.

Variant

These replace the ability score increase.

  • Ability Score Increase: Two different ability scores of your choice increase by 1.
  • Skills: You gain proficiency in one skill of your choice.
  • Feat: You gain one feat of your choice.

Human Traits (PSI)

(Plane Shift: Innistrad)

  • Age: Humans reach adulthood in their late teens and live less than a century.
  • Size: Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
  • Speed: Your base walking speed is 30 feet.
  • Languages: You can speak, read, and write Common and one extra language of your choice.
  • Provincial Origin: Choose one of the four provinces of Innistrad as the place of origin for your character.

Gavony

  • Ability Score Increase: Your ability scores each increase by 1.

Kessig

  • Ability Score Increase: Your Dexterity and Wisdom scores each increase by 1.
  • Forest Folk: You have proficiency in the Survival skill.
  • Fleet of Foot: Your base walking speed is 40 feet.
  • Sure-Footed: When you use the Dash action, difficult terrain doesn't cost you extra movement on that turn.
  • Spring Attack: When you make a melee attack against a creature, you don't provoke opportunity attacks from that creature for the rest of your turn, whether you hit or not.

Nephalia

  • Ability Score Increase: Your Intelligence and Charisma scores each increase by 1.
  • Breadth of Knowledge: You gain proficiency in any combination of four skills or with four tools of your choice.

Stensia

  • Ability Score Increase: Your Strength and Constitution scores each increase by 1.
  • Daunting: You have proficiency in the Intimidation skill.
  • Tough: Your hit point maximum increases by 2, and it increases by 2 every time you gain a level.