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2nd-level transmutation
Casting Time 1 action
Range 30 feet
Components V S M (Clay miniature)
Duration Conc. Up to 1 minute

A hand reaches out from an unoccupied 5-foot square of earth you can see and tries to grab a creature within 5 feet of it. The creature is restrained and takes 2d6 bludgeoning damage unless it succeeds at a Strength saving throw.

The creature can break away with a successful Strength check against your spell save difficulty class, otherwise you can crush the creature again, dealing the same amount of damage unless it succeeds at another Strength save, as an action. If the Strength save is successful the creature only takes half damage.